02.12.2012, 19:17
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER)
{
if(GetVehicleModel(GetPlayerVehicleID(playerid) == 425 && GetPlayerScore(playerid) < 1000) return RemovePlayerFromVehicle(playerid),SendClientMessage(playerid,-1, "Vocк entrou em um Hunter e tem menos de Mil de Score");
}
return 1;
}