Crash on joining. Server has lots of maps.
#3

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Originally Posted by Djean
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I would say its definitely the objects, Do you have any RemoveBuildingForplayer in the script?
That "might" be one of the problem if you have it and i think objects have a limit,
Another question.. Do you have the CreateDynamicObjects in a FS (Filterscript) or inside the .pwn?
I now have it in a Filterscript.
I also have RemoveBuildingForPlayer and something mapped on those buildings.

The CreateDynamicObject is in the FS.
The RemoveBuildingForPlayer is in the GM.

But I used to have CDO in my GM and it did the same thing.
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Crash on joining. Server has lots of maps. - by 69 - 02.12.2012, 13:57
Re: Crash on joining. Server has lots of maps. - by Djean - 02.12.2012, 16:44
Re : Re: Crash on joining. Server has lots of maps. - by 69 - 02.12.2012, 17:06

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