Crash on joining. Server has lots of maps.
#2

I would say its definitely the objects, Do you have any RemoveBuildingForplayer in the script?
That "might" be one of the problem if you have it and i think objects have a limit,
Another question.. Do you have the CreateDynamicObjects in a FS (Filterscript) or inside the .pwn?
Reply


Messages In This Thread
Crash on joining. Server has lots of maps. - by 69 - 02.12.2012, 13:57
Re: Crash on joining. Server has lots of maps. - by Djean - 02.12.2012, 16:44
Re : Re: Crash on joining. Server has lots of maps. - by 69 - 02.12.2012, 17:06

Forum Jump:


Users browsing this thread: 1 Guest(s)