Checking if player is near in the water
#2

hmmm then you must get all x y z pos near water then use
pawn Код:
if(IsPlayerInRangeOfPoint(playerid, 3.0,x,y,z)) SendClientMessage(playerid, -1,"In 1 hour the shark will eat you");
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Messages In This Thread
Checking if player is near in the water - by JaKe Elite - 01.12.2012, 08:56
Re: Checking if player is near in the water - by dr.lozer - 01.12.2012, 08:58
Re: Checking if player is near in the water - by JaKe Elite - 01.12.2012, 09:02
Re: Checking if player is near in the water - by Face9000 - 01.12.2012, 09:33
Re: Checking if player is near in the water - by JaKe Elite - 01.12.2012, 09:37
Re: Checking if player is near in the water - by Face9000 - 01.12.2012, 09:39

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