Textdraw dissapears after few seconds
#8

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Originally Posted by Sam5513
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Thank you for your quick response. I quite dont understand that it doesnt have to be too accurate. I mean, onplayerupdate happens like 20 times a second, no? So it really should be accurate.
Do you need to make sure the text draw will appear on the players' screens 20 times a second or would it be just fine if you checked it every second, or every 2 seconds? IMO a timer would be better choice.
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Textdraw dissapears after few seconds - by Sam5513 - 30.11.2012, 17:31
Re: Textdraw dissapears after few seconds - by Vince - 30.11.2012, 17:59
Re: Textdraw dissapears after few seconds - by Finn - 30.11.2012, 18:25
Re: Textdraw dissapears after few seconds - by Sam5513 - 30.11.2012, 18:50
Re: Textdraw dissapears after few seconds - by Sam5513 - 30.11.2012, 18:56
Re: Textdraw dissapears after few seconds - by Finn - 30.11.2012, 19:02
Re: Textdraw dissapears after few seconds - by Sam5513 - 30.11.2012, 19:05
Re: Textdraw dissapears after few seconds - by Finn - 30.11.2012, 22:14

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