Textdraw dissapears after few seconds
#2

You're going over the textdraw limit because you're recreating the same textdraw over and over again without ever deleting old ones. Use TextDrawSetString instead. Much easier. Also you would probably want to have a per-player textdraw ([MAX_PLAYERS]).
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Textdraw dissapears after few seconds - by Sam5513 - 30.11.2012, 17:31
Re: Textdraw dissapears after few seconds - by Vince - 30.11.2012, 17:59
Re: Textdraw dissapears after few seconds - by Finn - 30.11.2012, 18:25
Re: Textdraw dissapears after few seconds - by Sam5513 - 30.11.2012, 18:50
Re: Textdraw dissapears after few seconds - by Sam5513 - 30.11.2012, 18:56
Re: Textdraw dissapears after few seconds - by Finn - 30.11.2012, 19:02
Re: Textdraw dissapears after few seconds - by Sam5513 - 30.11.2012, 19:05
Re: Textdraw dissapears after few seconds - by Finn - 30.11.2012, 22:14

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