27.11.2012, 20:17
pawn Код:
new weapons[MAX_WEAPON_SLOTS][2];
loop(declare (name0findex) = 0; name0findex != (MAX_WEAPON_SLOTS); name0findex++)
{
GetPlayerWeaponData(playerid, name0findex, weapons[name0findex][0], weapons[name0findex][1]);
}