Drop weapons problem...HELP
#1

Hey im making that i can do /dump guns, so all the weapons the player are holding will be shown on the floor, but when i do /dump guns it will only drop the weapon that im holding, can you please help me with this?

CODE:

pawn Код:
if(strcmp(tmp,"guns",true)==0)
            {
                new gunID = GetPlayerWeapon(playerid);
                new gunAmmo = GetPlayerAmmo(playerid);
                if(gunID != 0 && gunAmmo != 0)
                {
                    new f = MAX_OBJ+1;
                    for(new a = 0; a < sizeof(ObjCoords); a++)
                    {
                        if(ObjCoords[a][0] == 0.0)
                        {
                            f = a;
                            break;
                        }
                    }
                    for(new i = 1;i < 12;i++)
                    {
                        if(PlayerInfo[playerid][pMember] == 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, " You cannot drop weapons in this faction !");
                            return 1;
                        }
                        if(PlayerInfo[playerid][pMember] == 2)
                        {
                            SendClientMessage(playerid, COLOR_GREY, " You cannot drop weapons in this faction !");
                            return 1;
                        }
                        if(PlayerInfo[playerid][pMember] == 3)
                        {
                            SendClientMessage(playerid, COLOR_GREY, " You cannot drop weapons in this faction !");
                            return 1;
                        }
                        if(gunID == pGun[playerid][i])
                        {
                            if(f > MAX_OBJ) return SendClientMessage(playerid, COLOR_GRAD1, "You can not throw weapons at the moment, try back later!!");
                            new WeaponNames[25];
                            new buffer[100];
                            GetWeaponName(gunID, WeaponNames, sizeof(WeaponNames));
                            format(buffer, sizeof(buffer), "You threw away your all your weapons");
                            SendClientMessage(playerid, COLOR_GRAD1, buffer);
                            format(string,sizeof(string),"* %s throws their weapons away",Name(playerid));
                            ProxDetector(30.0,playerid,string,COLOR_RED,COLOR_RED,COLOR_RED,COLOR_RED,COLOR_RED);
                            new Float:X,Float:Y,Float:Z;
                            GetPlayerPos(playerid, X, Y, Z);
                            pGun[playerid][i] = 0;
                            SetPlayerWeapons(playerid);
                            SendClientMessage(playerid, COLOR_GREY, " You dropped your weapons onto the ground.");
                            ReduceTime[playerid] = 5;
                            DropWeapons(gunID,gunAmmo,X,Y,Z,GetPlayerVirtualWorld(playerid),playerid);
                            return 1;
                        }
                    }
                }
            }
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Messages In This Thread
Drop weapons problem...HELP - by Mikkel_RE - 27.11.2012, 19:27
Re: Drop weapons problem...HELP - by Riddick94 - 27.11.2012, 19:41
Re: Drop weapons problem...HELP - by Mikkel_RE - 27.11.2012, 19:45
Re: Drop weapons problem...HELP - by Riddick94 - 27.11.2012, 20:17

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