24.11.2012, 13:40
(
Последний раз редактировалось tony_fitto; 24.11.2012 в 16:57.
)
You see thats what I'm trying to do,
I have 5 sets of keys, 3 are for normal players and 2 more are for premium.
Now when a player logs in cID = vehicleid. It updates every time the server restarts.
so I need to put the vehicle id which is cID in the DB to load on player login in hte server,
This is what I made so far.
But it only gives me the first vehicles id in the database on all my keys. Since I allready have 5 cars, but still I get the first cID on all keys, so it doesn't read the rest vehicles from the DB.
EDIT: Didn't get it to work, re-wrote the entire system and got the keys to load correctly.
I have 5 sets of keys, 3 are for normal players and 2 more are for premium.
Now when a player logs in cID = vehicleid. It updates every time the server restarts.
so I need to put the vehicle id which is cID in the DB to load on player login in hte server,
This is what I made so far.
pawn Код:
new vString[900], vString2[900], idx = 0;
format(vString, sizeof(vString), "SELECT * FROM `vehicles` WHERE cOwner='%s' ORDER BY cID ASC", EscapedName);
mysql_query(vString2);
mysql_store_result();
new rows = mysql_num_rows();
mysql_free_result();
if(mysql_retrieve_row()) //data was retrieved
{
while (idx < rows)
{
if(idx == 0)
{
mysql_get_field("cID", vString);
PlayerInfo[playerid][pPcarkey] = strval(vString);
idx++;
}
else if(idx == 1)
{
mysql_get_field("cID", vString);
PlayerInfo[playerid][pPcarkey2] = strval(vString);
idx++;
}
else if(idx == 2)
{
mysql_get_field("cID", vString);
PlayerInfo[playerid][pPcarkey3] = strval(vString);
idx++;
}
else if(idx == 3)
{
mysql_get_field("cID", vString);
PlayerInfo[playerid][pPcarkey4] = strval(vString);
idx++;
}
else if(idx == 4)
{
mysql_get_field("cID", vString);
PlayerInfo[playerid][pPcarkey5] = strval(vString);
idx++;
}
}
mysql_free_result();
}
EDIT: Didn't get it to work, re-wrote the entire system and got the keys to load correctly.