Little help for OnPlayerTakeDamage
#5

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Originally Posted by Vukilore
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If you punch somebody with a gun in you hand, (i don't know if its a bug) OnPlayerGive/TakeDamage calcule it as a shot. So if you SetPlayerHealth - 50 with a minigun, every shot with this weapon will take 50HP to the player. And if you punch someone with a minigun in your hands, he'll loose 50 HP.

Punch is not detected when you are armed.
Yes, this is exactly the problem, it is there are ways to avoid it?
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Messages In This Thread
Little help for OnPlayerTakeDamage - by vardanega - 23.11.2012, 21:07
Respuesta: Little help for OnPlayerTakeDamage - by Parka - 23.11.2012, 21:15
Re: Little help for OnPlayerTakeDamage - by Azazelo - 23.11.2012, 21:16
Re : Little help for OnPlayerTakeDamage - by Vukilore - 23.11.2012, 22:05
Re : Little help for OnPlayerTakeDamage - by vardanega - 23.11.2012, 22:07
Re : Little help for OnPlayerTakeDamage - by Vukilore - 23.11.2012, 22:10
Re: Little help for OnPlayerTakeDamage - by cessil - 24.11.2012, 00:38

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