23.11.2012, 16:00
pawn Code:
enum Ban
{
Banido,
NaoBanido
};
public OnPlayerSpawn(playerid)
{
if(Ban[playerid][NaoBanido])
{
SetPlayerPos(playerid,1000.0,1000.0,1000.0);
return 1;
}
else if(Ban[playerid][Banido])
{
Kick(playerid);
return 1;
}
return 1;
}