21.11.2012, 19:59
it wont work; you are defining
#define Zone 0
and later saying
Zone[Zone] = GangZoneCreate(......);
this will end up in
0[0] = GangZoneCreate(......);
#define Zone 0
and later saying
Zone[Zone] = GangZoneCreate(......);
this will end up in
0[0] = GangZoneCreate(......);