20.11.2012, 15:52
pawn Код:
public OnPlayerConnect(playerid)
{
new name[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s [ID %d] has joined the server", name,playerid);
SendClientMessageToAll(-1, string);
return 1;
}