Undefined Symbols
#1

I got a problem whenever I try to script a new command the following errors show up:

Код:
2968) : error 017: undefined symbol "ProxDetector"
(2975) : error 017: undefined symbol "ProxDetector"
(2982) : error 017: undefined symbol "ProxDetector"
(2991) : error 017: undefined symbol "ProxDetector"
(3005) : error 017: undefined symbol "ProxDetector"
(3012) : error 017: undefined symbol "ProxDetector"
(3016) : error 017: undefined symbol "GivePlayerCash"
(3019) : error 017: undefined symbol "ProxDetector"
(3026) : error 017: undefined symbol "ProxDetector"
(3034) : error 017: undefined symbol "GivePlayerCash"
(3037) : error 017: undefined symbol "ProxDetector"
(3044) : error 017: undefined symbol "ProxDetector"
(3051) : error 017: undefined symbol "ProxDetector"
(3065) : error 017: undefined symbol "ProxDetector"
(3074) : error 017: undefined symbol "ProxDetector"
(3086) : error 017: undefined symbol "ProxDetector"
(3105) : error 017: undefined symbol "ProxDetector"
(3119) : error 017: undefined symbol "ProxDetector"
(3133) : error 017: undefined symbol "ProxDetector"
(3141) : error 017: undefined symbol "GivePlayerCash"
(3146) : error 017: undefined symbol "ProxDetector"
(3314) : error 017: undefined symbol "GivePlayerCash"
(3572) : error 017: undefined symbol "GivePlayerCash"
(3573) : error 017: undefined symbol "GivePlayerCash"
(4874) : error 017: undefined symbol "NOPCheck"
(5484) : error 017: undefined symbol "NOPCheck"
However deleting the CMD from the GM fixes it and it compiles again without any problem, the problem occurs again when I add the CMD again..

The CMD I'm trying to add:
Код:
CMD:tolls(playerid, params[])
{
    new string[128];
    if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || (PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pDivision] == 2) || (PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRank] >= 5) || PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)
	{
 	GetPlayerPos( playerid, Positions[0][0], Positions[0][1], Positions[0][2]);
  	GetDynamicObjectPos(prisontoll1, Positions[14][0], Positions[14][1], Positions[14][2]);
   	GetDynamicObjectPos(prisontoll2, Positions[15][0], Positions[15][1], Positions[15][2]);

 	 if(IsPlayerInRangeOfPoint(playerid, 8.0, 940.4286,-2367.9500,13.0807)) {
            if(prisontoll2Status == 0 ) {
                format( string, sizeof( string ), "* %s uses their remote to open the tolls.", GetPlayerNameEx( playerid ) );
                ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                SetDynamicObjectRot(prisontoll2, 0.000000, 90.00000000,299.99267578);
                prisontoll2Status = 1;
            }
            else {
                prisontoll2Status = 0;
                SetDynamicObjectRot(prisontoll2, 0.000000, 357.98950195,299.98168945);
                format( string, sizeof( string ), "* %s uses their remote to close the tolls.", GetPlayerNameEx( playerid ) );
                ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
            }
        }
		if(IsPlayerInRangeOfPoint(playerid, 8.0, 942.76953125,-2378.83496094,12.78274250)) {
            if(prisontoll1Status == 0 ) {
                format( string, sizeof( string ), "* %s uses their remote to open the tolls.", GetPlayerNameEx( playerid ) );
                ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                SetDynamicObjectRot(prisontoll1, 0.000000, 359.98352051,299.99267578);
                prisontoll1Status = 1;
            }
            else {
                prisontoll1Status = 0;
                SetDynamicObjectRot(prisontoll1, 0.000000, 270.00000000,299.99267578);
                format( string, sizeof( string ), "* %s uses their remote to close the tolls.", GetPlayerNameEx( playerid ) );
                ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
            }
            return 1;
	    }
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Messages In This Thread
Undefined Symbols - by Zerovda - 20.11.2012, 10:41
Re: Undefined Symbols - by dr.lozer - 20.11.2012, 10:45
Re: Undefined Symbols - by HarryPotter - 20.11.2012, 10:48
Re: Undefined Symbols - by Zerovda - 20.11.2012, 10:54
Re: Undefined Symbols - by Zerovda - 20.11.2012, 10:57
Re: Undefined Symbols - by Red_Dragon. - 20.11.2012, 12:20
AW: Undefined Symbols - by Skimmer - 20.11.2012, 12:36
Re: Undefined Symbols - by Zerovda - 20.11.2012, 19:14

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