Quote:
Originally Posted by [HK]Ryder[AN]
you can do it like this
pawn Код:
//some random positions..u can keep adding more new Float:RandomSpawn[][4] = { // Positions, (X, Y, Z and Facing Angle) {-2796.9854, 1224.8180, 20.5429, 192.0335}, {-2454.2170, 503.8759, 30.0790, 267.2932}, {-2669.7322, -6.0874, 6.1328, 89.8853} }; //now under ongamemodeinit new rand = Random(sizeof(RandomSpawn)); CreateVehicle(510/*i m adding a hydra, change it*/, RandomSpawn[rand][0], RandomSpawn[rand][1], RandomSpawn[rand][2], RandomSpawn[rand][3], 0, 1, 60);
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I place the new rand... on the top of my gamemode.
I create a vehicle by using your line in one of the GUI dialogs and I get these errors for new rand...
Код:
error 012: invalid function call, not a valid address
error 008: must be a constant expression; assumed zero