17.11.2012, 17:00
Vocк pode fazer assim:
#EDIT
Arrumei esqueci de colocar playerid
pawn Code:
public OnPlayerConnect(playerid)
{
neve(playerid);
return 1;
}
forward neve(playerid);
public neve(playerid)
{
if(snowOn{playerid})
{
DeleteSnow(playerid);
SendClientMessage(playerid, 0x00FF00AA, "* It's not snowing anymore now.");
}
else
{
CreateSnow(playerid);
SendClientMessage(playerid, 0x00FF00AA, "* Let it snow, let it snow, let it snow!");
}
return 1;
}
Arrumei esqueci de colocar playerid