17.11.2012, 15:07
Create a variable at the top of your script:
Then instead of using virtual worlds, use that variable, and set it to 0 for first bank, 1 for second bank, and 2 for first bank.
Then when you detect if they are at bank 0, 1, or 2, instead of using 'GetPlayerVirtualWorld', use 'if(BankID[playerid] = ID_HERE)'
pawn Код:
new BankID[MAX_PLAYERS];
Then when you detect if they are at bank 0, 1, or 2, instead of using 'GetPlayerVirtualWorld', use 'if(BankID[playerid] = ID_HERE)'