17.11.2012, 14:57
Try this:
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys == KEY_SECONDARY_ATTACK)
{
if(IsPlayerInRangeOfPoint( playerid, 3.0, 1481.0592,-1772.3126,18.7958 )) // Commerce
{
SetPlayerPos(playerid, 2305.3645,-16.3774,26.7496);
SetPlayerFacingAngle(playerid,270.4258);
return 1;
}
else if(IsPlayerInRangeOfPoint(playerid,3.0, 2305.3645,-16.3774,26.7496 )) // Commerce
{
SetPlayerPos(playerid, 1481.0592,-1772.3126,18.7958);
SetPlayerFacingAngle(playerid,357.4608);
return 1;
}
else if(IsPlayerInRangeOfPoint( playerid, 3.0, 1459.5172,-1009.9211,26.8438 )) // Downtown
{
SetPlayerPos(playerid, 2305.3645,-16.3774,26.7495);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerFacingAngle(playerid,270.4258);
return 1;
}
else if(IsPlayerInRangeOfPoint(playerid,3.0, 2305.3645,-16.3774,26.7495 )) // Downtown
{
if(GetPlayerVirtualWorld(playerid) == 1)
{
SetPlayerPos(playerid, 1459.5172,-1009.9211,26.8438);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerFacingAngle(playerid,179.1760);
return 1;
}
}
else if(IsPlayerInRangeOfPoint( playerid, 3.0, 593.6159,-1250.9601,18.2534 )) // Richman
{
SetPlayerPos(playerid, 2305.3645,-16.3774,26.7494);
SetPlayerVirtualWorld(playerid, 2);
SetPlayerFacingAngle(playerid,270.4258);
return 1;
}
else if(IsPlayerInRangeOfPoint(playerid,3.0, 2305.3645,-16.3774,26.7494 )) // Richman
{
if(GetPlayerVirtualWorld(playerid) == 2)
{
SetPlayerPos(playerid, 593.6159,-1250.9601,18.2534);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerFacingAngle(playerid,179.1760);
return 1;
}
}
}
return 1;