13.11.2012, 03:27
i think you are talking about if they are solid and you can walk thru them? i mean when the moving object touches them for it to detect that it hit a wall and bounce/explode/stick to it i can do all the code for the bounce/explode/stick to it i just dont want to make a clause for each point it can touch saying if object hits these cords turn it around ...just too many walls and points on the wall for that