Collision Detection?
#5

i think you are talking about if they are solid and you can walk thru them? i mean when the moving object touches them for it to detect that it hit a wall and bounce/explode/stick to it i can do all the code for the bounce/explode/stick to it i just dont want to make a clause for each point it can touch saying if object hits these cords turn it around ...just too many walls and points on the wall for that
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Messages In This Thread
Collision Detection? - by NumbSkull - 12.11.2012, 13:30
Re: Collision Detection? - by Sinner - 12.11.2012, 13:50
Re: Collision Detection? - by NumbSkull - 12.11.2012, 13:54
Re: Collision Detection? - by Mauzen - 12.11.2012, 14:52
Re: Collision Detection? - by NumbSkull - 13.11.2012, 03:27

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