13.11.2012, 01:53
TogglePlayerControllable(The_ID, 0); // Freeze
TogglePlayerControllable(The_ID, 1); // UnFreeze
Just to tell you that now, the one that does /cuff will get handcuffs ( With what you showed me )
TogglePlayerControllable(The_ID, 1); // UnFreeze
Just to tell you that now, the one that does /cuff will get handcuffs ( With what you showed me )