12.11.2012, 21:20
Something like this:
This won't 100% work, it's untested, better you set a bool with true or false conditions.
pawn Код:
new FirstSpawn[MAX_PLAYERS];
OnPlayerDeath:
FirstSpawn[playerid] =1;
OnPlayerSpawn:
if(FirstSpawn[playerid] == 1)
{
//Your custom spawn coordinates
}