How to make player spawn at location where he was killed?
#7

Something like this:

pawn Код:
new FirstSpawn[MAX_PLAYERS];

OnPlayerDeath:

FirstSpawn[playerid] =1;

OnPlayerSpawn:

if(FirstSpawn[playerid] == 1)
{
//Your custom spawn coordinates
}
This won't 100% work, it's untested, better you set a bool with true or false conditions.
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