Newbie in need of help
#8

Quote:
Originally Posted by Dwane
Посмотреть сообщение
Sure, just post your registration system here or via PM and I can help you! Unless, it is on MySQL that I am not familiar with.
Yes sure, here is the FS I was useing.

Код:
/*
*Admin System By Infinty90 Enjoy!
* FEATURES!!!! v1.0
* Saves, Admin, Kills, Deaths, Score, Account, Cash
* Admin Commands /ah
* Passwords Are Hashed!
* Many Admin Commands!
* Updated To v2.0
*    .:Commands Added:.
* /hit /mute /car /jetpack
* /giftall /report /general
* /pos /cnn /teleports
*/

// Includes
#include <a_samp>
#include <YSI\y_ini>
#include <zcmd>
#include <foreach>
#include <sscanf>

// Login Dialogs
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SUCCESS_1 3
#define DIALOG_SUCCESS_2 4
// Where The Userfile Gets Created!
#define PATH "/Users/%s.ini"

// New
new teleports;

// Colours
#define COLOR_WHITE "{FFFFFF}"
#define COLOR_RED "{F81414}"
#define COLOR_GREEN "{00FF22}"
#define COLOR_LIGHTBLUE "{00CED1}"
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_GGREEN 0x33AA33AA
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_ORANGE 0xFF8C00AA
#define COLOR_DRED 0xFF0000AA
#define COLOR_BROWN 0x654321AA

// Forwards!
forward SendStaffMessage(color, string[]);

// Stats / Saves
enum pInfo
{
    pPass,
    pCash,
    pAdmin,
    pKills,
    pDeaths,
    pScore,
    pMuted
}
new PlayerInfo[MAX_PLAYERS][pInfo];

// Loading / Finding The Players Data Once Login
forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Password",PlayerInfo[playerid][pPass]);
    INI_Int("Cash",PlayerInfo[playerid][pCash]);
    INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
    INI_Int("Kills",PlayerInfo[playerid][pKills]);
    INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
    INI_Int("Score",PlayerInfo[playerid][pScore]);
    INI_Int("Muted",PlayerInfo[playerid][pMuted]);
    return 1;
}

// The Location Of Players File
stock UserPath(playerid)
{
    new string[128],playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,playername,sizeof(playername));
    format(string,sizeof(string),PATH,playername);
    return string;
}

// Hashes The Players Passwords!
stock udb_hash(buf[]) {
    new length=strlen(buf);
    new s1 = 1;
    new s2 = 0;
    new n;
    for (n=0; n<length; n++)
    {
       s1 = (s1 + buf[n]) % 65521;
       s2 = (s2 + s1)     % 65521;
    }
    return (s2 << 16) + s1;
}

public SendStaffMessage(color, string[])
{
	foreach(Player, i)
	{
			if(PlayerInfo[i][pAdmin] >= 1)
			{
				SendClientMessage(i, color, string);
   			}
	}
}


#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    main()
	print("\n--------------------------------------");
	print(" Infinty90 Register / Admin System!     ");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#endif

public OnPlayerConnect(playerid)
{
    if(fexist(UserPath(playerid)))
    {
        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COLOR_WHITE"Login",""COLOR_WHITE"Enter Your Password You Registered With!","Login","Quit");
    }
    else
    {
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COLOR_WHITE"Register Below",""COLOR_WHITE"Enter A Password To Register And Play!","Register","Quit");
    }
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new INI:File = INI_Open(UserPath(playerid));
    INI_SetTag(File,"data");
    INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
    INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
    INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
    INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
    INI_WriteInt(File,"Score",PlayerInfo[playerid][pScore]);
    INI_WriteInt(File,"Muted",PlayerInfo[playerid][pMuted]);
    INI_Close(File);
    return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    PlayerInfo[killerid][pKills]++;
    PlayerInfo[playerid][pDeaths]++;
    PlayerInfo[killerid][pScore] = 1;
    PlayerInfo[playerid][pScore] = -1;
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}


CMD:a(playerid, params[])
{

	if(PlayerInfo[playerid][pAdmin] >= 1)
	{
			new admin[128];
			new Name[MAX_PLAYER_NAME];
            GetPlayerName(playerid, Name, MAX_PLAYER_NAME);
			if(PlayerInfo[playerid][pAdmin] == 1) format(admin, sizeof(admin), "[Admin Chat] (Level 1 Admin) %s: %s", Name, params);
			else if(PlayerInfo[playerid][pAdmin] == 2) format(admin, sizeof(admin), "[Admin Chat] (Level 2 Admin) %s: %s", Name, params);
			else if(PlayerInfo[playerid][pAdmin] == 3) format(admin, sizeof(admin), "[Admin Chat] (Level 3 Admin) %s: %s", Name, params);
			else if(PlayerInfo[playerid][pAdmin] == 4) format(admin, sizeof(admin), "[Admin Chat] (Level 4 Admin) %s: %s", Name, params);
			SendStaffMessage(COLOR_GGREEN, admin);
	}
	return 1;
}

CMD:kick(playerid, params[])
{
        if(PlayerInfo[playerid][pAdmin] >= 1)
        {
            new targetid, reason;
            new VBName[MAX_PLAYER_NAME];
            new VBName1[MAX_PLAYER_NAME];
    		GetPlayerName(playerid, VBName, MAX_PLAYER_NAME);
    		GetPlayerName(targetid, VBName1, MAX_PLAYER_NAME);
            if(sscanf(params, "ri", targetid, reason)) return SendClientMessage(playerid, COLOR_PURPLE,"Usage: /kick [playerid] [reason]");
            if(targetid == playerid) return SendClientMessage(playerid, COLOR_DRED, "You Can't Kick Yourself!");
            if(PlayerInfo[targetid][pAdmin] > PlayerInfo[playerid][pAdmin]) return SendClientMessage(playerid, COLOR_DRED, "You Can't Kick Higher Administrators!");
            else
            {
                new str[128];
                format(str, sizeof(str), "Administrator %s Has Kicked %s Reason: %d!", VBName, VBName1, reason);
                SendClientMessageToAll(COLOR_DRED,str);
				Kick(targetid);
        }
    }
        else return SendClientMessage(playerid, COLOR_DRED, "You Need To Be A Administrator!");
        return 1;
}

CMD:makeadmin(playerid, params[])  {
	if(PlayerInfo[playerid][pAdmin] >= 4) {
	new VBName[MAX_PLAYER_NAME];
	new VBName1[MAX_PLAYER_NAME];
	new targetid;
    GetPlayerName(playerid, VBName, MAX_PLAYER_NAME);
    GetPlayerName(targetid, VBName1, MAX_PLAYER_NAME);
	new
			iAdminValue,
			iTargetID;

	if(sscanf(params, "di", iTargetID, iAdminValue)) {
			SendClientMessage(playerid, COLOR_PURPLE, "USAGE: /makeadmin [playerid] [level]");
		}
		else if(IsPlayerConnected(iTargetID)) {
			new
				szMessage[47 + (MAX_PLAYER_NAME * 2)];

			if(iAdminValue < 0 || iAdminValue > 4) return SendClientMessage(playerid, COLOR_PURPLE, "Valid range is 0 - 8.");
			PlayerInfo[iTargetID][pAdmin] = iAdminValue;
			format(szMessage, sizeof(szMessage), "Administrator %s has promoted %s to a level %d admin.", VBName, VBName1, iAdminValue);
			SendStaffMessage(COLOR_PURPLE,szMessage);
			format(szMessage, sizeof(szMessage), "You have been promoted to a level %d admin by %s.", iAdminValue, VBName);
			SendClientMessage(iTargetID, COLOR_PURPLE, szMessage);
			format(szMessage, sizeof(szMessage), "You have promoted %s to a level %d admin.", VBName1,iAdminValue);
			SendClientMessage(playerid, COLOR_PURPLE, szMessage);
		}
		else SendClientMessage(playerid, COLOR_PURPLE, "Invalid player specified.");
	}
	return 1;
}

CMD:ban(playerid, params[])
{
        if(PlayerInfo[playerid][pAdmin] >= 1)
        {
            new targetid, reason;
            new VBName[MAX_PLAYER_NAME];
            new VBName1[MAX_PLAYER_NAME];
    		GetPlayerName(playerid, VBName, MAX_PLAYER_NAME);
    		GetPlayerName(targetid, VBName1, MAX_PLAYER_NAME);
            if(sscanf(params, "ri", targetid, reason)) return SendClientMessage(playerid, COLOR_DRED,"Usage: /Ban [playerid] [reason]");
            if(targetid == playerid) return SendClientMessage(playerid, COLOR_DRED, "You Can't Ban Yourself!");
            if(PlayerInfo[targetid][pAdmin] > PlayerInfo[playerid][pAdmin]) return SendClientMessage(playerid, COLOR_DRED, "You Can't Kick Higher Administrators!");
            else
            {
                new str[128];
                format(str, sizeof(str), "Administrator %s Has Banned %s Reason: %d!", VBName, VBName1, reason);
                SendClientMessageToAll(COLOR_DRED,str);
				Ban(targetid);
        }
    }
        else return SendClientMessage(playerid, COLOR_DRED, "You Need To Be A Administrator!");
        return 1;
}

CMD:banip(playerid, params[])
{
  if(PlayerInfo[playerid][pAdmin] >= 3)
	{
    new
        type[ 128 ],
        string[ 128 ]
    ;
    if(sscanf(params, "s[128]", type)) SendClientMessage(playerid, -1, "Usage: /banip [IP]");
    else
    {
        format(string, sizeof(string),"banip %s", type);
        SendRconCommand(string);
        SendRconCommand("reloadbans");
    }
    return true;
	}
  return 1;
}

CMD:unbanip(playerid, params[])
{
    new type[128],string[128];
    new VBName[MAX_PLAYER_NAME];
    GetPlayerName(playerid, VBName, MAX_PLAYER_NAME);
    if(sscanf(params, "s[128]", type)) SendClientMessage(playerid, -1, "USAGE: /Unbanip [Players IP]");
    else
    {
        if(PlayerInfo[playerid][pAdmin] >= 3)
        {
            format(string, sizeof(string),"unbanip %s", type);
            SendRconCommand(string);
            SendRconCommand("reloadbans");
            format(string, sizeof(string), "Administrator: %s has unbanned IP %s", VBName, type);
            SendStaffMessage(-1,string);
        }
        else
        {
            return SendClientMessage(playerid, -1 ,"You dont have access!");
        }
    }
    return true;
}

CMD:clearchat(playerid,params[])
{
	if(PlayerInfo[playerid][pAdmin] < 2) return SendClientMessage(playerid, COLOR_DRED, "ERROR: You must be level 1 to use this command!" );
	{
   	new string[128], VBName[MAX_PLAYER_NAME];
   	GetPlayerName(playerid, VBName, MAX_PLAYER_NAME);
   	for( new i = 0; i <= 100; i ++ ) SendClientMessageToAll(COLOR_PURPLE, " " );
   	format(string,sizeof(string),"The Server Chat Has Been Cleared By Administrator %s", VBName);
   	SendClientMessageToAll(COLOR_DRED, string);
    return 1;
	}
}

CMD:givemoney(playerid, params[])
{
	if (PlayerInfo[playerid][pAdmin] >= 3)
	{
		new string[128], giveplayerid, money;
		new VBName[MAX_PLAYER_NAME], VBName1[MAX_PLAYER_NAME];
  		GetPlayerName(playerid, VBName, MAX_PLAYER_NAME);
  		GetPlayerName(giveplayerid, VBName1, MAX_PLAYER_NAME);
		if(sscanf(params, "dd", giveplayerid, money)) return SendClientMessage(playerid, COLOR_PURPLE, "USAGE: /givemoney [playerid] [money]");

		if(IsPlayerConnected(giveplayerid))
		{
			GivePlayerMoney(giveplayerid, money);
			format(string, sizeof(string), "[ADMIN] %s has given %s $%d.", VBName, VBName1, money);
			SendStaffMessage(COLOR_DRED, string);
		}
	}
	return 1;
}

CMD:pos(playerid, params[])
{
	if(PlayerInfo[playerid][pAdmin] >= 2)
	{
		new Float: pos[3], int;
		if(sscanf(params, "fffd", pos[0], pos[1], pos[2], int)) return SendClientMessage(playerid, COLOR_PURPLE, "USAGE: /pos [x coordinate] [y coordinate] [z coordinate] [interior]");

		SendClientMessage(playerid, COLOR_PURPLE, "You have teleported!");
		SetPlayerPos(playerid, pos[0], pos[1], pos[2]);
		SetPlayerInterior(playerid, int);
	}
	return 1;
}

CMD:teleports(playerid, params[])
{
   if(PlayerInfo[playerid][pAdmin] >= 2)
   {
	  ShowPlayerDialog(playerid,teleports, DIALOG_STYLE_LIST,"Teleports List For Admins","Los Santos\nSan Fierro\nLas Venturas","Teleport!","Cancel");
	  return 1;
	  }
   return 1;
}

CMD:jetpack(playerid, params[])
{
    if(PlayerInfo[playerid][pAdmin] >= 3) {
        SetPlayerSpecialAction(playerid, SPECIAL_ACTION_USEJETPACK);
        new string[128];
        new VBName[MAX_PLAYER_NAME];
        GetPlayerName(playerid, VBName, MAX_PLAYER_NAME);
		format(string, sizeof(string), "[ADMIN] %s gave themself a jetpack.", VBName);
		SendStaffMessage(COLOR_DRED, string);
        return 1;
    }
    return 1;
}

CMD:armour(playerid, params[])
{
    new string[128], playa, health, VBName [MAX_PLAYER_NAME], VBName1 [MAX_PLAYER_NAME];
	GetPlayerName(playerid, VBName, MAX_PLAYER_NAME);
	GetPlayerName(playa, VBName1, MAX_PLAYER_NAME);
	if(sscanf(params, "dd", playa, health))
	{
        SendClientMessage(playerid, COLOR_PURPLE, "USAGE: /armour [playerid] [armor]");
        return 1;
    }
    if (PlayerInfo[playerid][pAdmin] >= 3)
	{
        if(IsPlayerConnected(playa))
		{
            if(playa != INVALID_PLAYER_ID)
			{
                SetPlayerArmour(playa, health);
				format(string, sizeof(string), "[ADMIN] %s set %s's armour to %d.", VBName, VBName1, health);
				SendStaffMessage(COLOR_DRED, string);
            }
        }
    }
    return 1;
}

CMD:health(playerid, params[])
{
    new string[128], playa, health, VBName [MAX_PLAYER_NAME], VBName1 [MAX_PLAYER_NAME];
	GetPlayerName(playerid, VBName, MAX_PLAYER_NAME);
	GetPlayerName(playa, VBName1, MAX_PLAYER_NAME);
	if(sscanf(params, "dd", playa, health))
	{
        SendClientMessage(playerid, COLOR_PURPLE, "USAGE: /health [playerid] [armor]");
        return 1;
    }
    if (PlayerInfo[playerid][pAdmin] >= 3)
	{
        if(IsPlayerConnected(playa))
		{
            if(playa != INVALID_PLAYER_ID)
			{
                SetPlayerHealth(playa, health);
				format(string, sizeof(string), "[ADMIN] %s set %s's armour to %d.", VBName, VBName1, health);
				SendStaffMessage(COLOR_DRED, string);
            }
        }
    }
    return 1;
}

CMD:car(playerid, params[])
{
	if (PlayerInfo[playerid][pAdmin] >= 2)
	{

		new
			iVehicle,
			iColors[2];

		if(sscanf(params, "iii", iVehicle, iColors[0], iColors[1]))
		{
			SendClientMessage(playerid, COLOR_PURPLE, "USAGE: /veh [Car ID] [Colour 1] [Colour 2]");
		}
		else if(!(400 <= iVehicle <= 611))
		{
			SendClientMessage(playerid, COLOR_PURPLE, "No Such Vehicle Model (400 - 611)");
		}
		else if(!(0 <= iColors[0] <= 255 && 0 <= iColors[1] <= 255))
		{
			SendClientMessage(playerid, COLOR_PURPLE, "No Such Colour (0 - 255)");
		}

		new
			Float: fVehPos[4];

		GetPlayerPos(playerid, fVehPos[0], fVehPos[1], fVehPos[2]);
		GetPlayerFacingAngle(playerid, fVehPos[3]);
		CreateVehicle(iVehicle, fVehPos[0], fVehPos[1], fVehPos[2], fVehPos[3], iColors[0], iColors[1], -1);
		return SendClientMessage(playerid, COLOR_PURPLE, "Your Vehicle Has Spawned!");
	}
	return 1;
}

CMD:cnn(playerid, params[])
{
	if(PlayerInfo[playerid][pAdmin] >= 1)
	{
		if(!isnull(params))
		{

			new
				szMessage[128];
			new VBName [MAX_PLAYER_NAME];
			GetPlayerName(playerid, VBName, MAX_PLAYER_NAME);
			format(szMessage, sizeof(szMessage), "~b~%s: ~w~%s",VBName, params);
			foreach(Player, i) GameTextForPlayer(i, szMessage, 5000, 6);
		}
		else SendClientMessage(playerid, COLOR_PURPLE, "USAGE: /cnn [message]. ~n~ = new line, ~r~ = red, ~g~ = green, ~b~ = blue, ~w~ = white, ~y~ = yellow.");
	}
	else SendClientMessage(playerid, COLOR_PURPLE, "You are not authorized to use that command!");
	return 1;
}

CMD:report(playerid, params[])
{
	if(isnull(params)) return SendClientMessage(playerid, COLOR_DRED, "USAGE: /report [reason]");
	new string[120];
	new VBName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, VBName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "%s Has Reported %s", VBName, params);
	SendStaffMessage(COLOR_ORANGE, string);
	return 1;
}

CMD:general(playerid, params[])
{
  SendClientMessage(playerid, COLOR_DRED," /report");
  return 1;
}

CMD:mute(playerid, params[])
{
	if(PlayerInfo[playerid][pAdmin] >= 2)
	{
		new string[128], giveplayerid;
		new VBName [MAX_PLAYER_NAME];
		new VBName1 [MAX_PLAYER_NAME];
		GetPlayerName(playerid, VBName, MAX_PLAYER_NAME);
		GetPlayerName(giveplayerid, VBName, MAX_PLAYER_NAME);
		if(sscanf(params, "d", giveplayerid)) return SendClientMessage(playerid, COLOR_PURPLE, "USAGE: /mute [playerid]");

		if(IsPlayerConnected(giveplayerid))
		{
			if(giveplayerid == playerid)
			{
				SendClientMessage(playerid, COLOR_PURPLE, "You can not use this command on yourself!");
				return 1;
			}

			if(PlayerInfo[giveplayerid][pMuted] == 0)
			{
				if(PlayerInfo[giveplayerid][pAdmin] >= PlayerInfo[playerid][pAdmin])
				{
					format(string, sizeof(string), "%s just tried to /mute you.",VBName);
					SendClientMessage(giveplayerid, COLOR_PURPLE, string);
					SendClientMessage(playerid, COLOR_PURPLE, "You can't perform this action on an equal or higher level administrator.");
					return 1;
				}
				PlayerInfo[giveplayerid][pMuted] = 1;
				format(string, sizeof(string), "[ADMIN] %s was silenced by %s.",VBName1,VBName);
				SendStaffMessage(COLOR_PURPLE,string);
			}
			else
			{
				PlayerInfo[giveplayerid][pMuted] = 0;
				format(string, sizeof(string), "[ADMIN] %s was unsilenced by %s.",VBName1,VBName);
				SendStaffMessage(COLOR_PURPLE,string);
			}
		}
	}
	else
	{
		SendClientMessage(playerid, COLOR_DRED, "You are not authorized to use that command!");
	}
	return 1;
}

CMD:hit(playerid, params[])
{
	if (PlayerInfo[playerid][pAdmin] >= 2)
	{
		new string[128], giveplayerid;
		new VBName [MAX_PLAYER_NAME];
		new VBName1 [MAX_PLAYER_NAME];
		GetPlayerName(playerid, VBName, MAX_PLAYER_NAME);
		GetPlayerName(giveplayerid, VBName1, MAX_PLAYER_NAME);
		if(sscanf(params, "d", giveplayerid)) return SendClientMessage(playerid, COLOR_PURPLE, "USAGE: /hit [playerid]");

		new Float:shealth;
		new Float:slx, Float:sly, Float:slz;

		if(IsPlayerConnected(giveplayerid))
		{

			GetPlayerHealth(giveplayerid, shealth);
			SetPlayerHealth(giveplayerid, shealth-5);
			GetPlayerPos(giveplayerid, slx, sly, slz);
			SetPlayerPos(giveplayerid, slx, sly, slz+5);
			PlayerPlaySound(giveplayerid, 1130, slx, sly, slz+5);
			format(string, sizeof(string), "[ADMIN] %s was slapped by %s",VBName1, VBName);
			SendStaffMessage(COLOR_PURPLE,string);

		}
	}
	else
 {
		SendClientMessage(playerid, COLOR_PURPLE, "You are not authorized to use that command!");
	}
	return 1;
}

CMD:ah(playerid, params[])
{
   if(PlayerInfo[playerid][pAdmin] >= 1)
   {
	   SendClientMessage(playerid, COLOR_GGREEN,"LEVEL 1 Administrator: /a /kick /ban /freeze /unfreeze /cnn /report");
   }
   if(PlayerInfo[playerid][pAdmin] >= 2)
   {
	   SendClientMessage(playerid, COLOR_DRED,"LEVEL 2 Administrator: /clearchat /teleports /pos /car /hit");
   }
   if(PlayerInfo[playerid][pAdmin] >= 3)
   {
	   SendClientMessage(playerid, COLOR_DRED,"LEVEL 3 Administrator: /jetpack /banip /unbanip /givemoney /health /armour ");
   }
   if(PlayerInfo[playerid][pAdmin] >= 4)
   {
	   SendClientMessage(playerid, COLOR_DRED,"LEVEL 4 Administrator: /makeadmin /giftall");
   }
   return 1;
}

CMD:giftall(playerid, params[])
{
   if(PlayerInfo[playerid][pAdmin] >= 4)
   {
    if(IsPlayerConnected(playerid))
	{
        if(isnull(params))
		{
            SendClientMessage(playerid, COLOR_PURPLE, "USAGE: /giftall [Confirm]");
            SendClientMessage(playerid, COLOR_DRED, "This Will Give Everyone $10,000, +10 Score, Full Health And Armour!");
            return 1;
        }
        if(strcmp(params,"confirm",true) == 0)
		{
		foreach(Player, i)
		{
		SetPlayerHealth(i,100);
		SetPlayerArmour(i,100);
		GivePlayerMoney(i,10000);
		SetPlayerScore(i,10);
		}
		return 1;
		}
	}
   }
   return 1;
}

CMD:freeze(playerid, params[])
{
  if(PlayerInfo[playerid][pAdmin] >= 1)
  {
  new string[128], VBName[MAX_PLAYER_NAME], VBName1[MAX_PLAYER_NAME], giveplayerid;
  GetPlayerName(playerid, VBName, MAX_PLAYER_NAME);
  GetPlayerName(giveplayerid, VBName1, MAX_PLAYER_NAME);
  if(sscanf(params, "d", giveplayerid)) return SendClientMessage(playerid, COLOR_PURPLE, "USAGE: /freeze [playerid]");
  TogglePlayerControllable(giveplayerid, 0);
  format(string, sizeof(string),"Administrator %s Has Frozen %s", VBName, VBName1);
  SendStaffMessage(COLOR_DRED, string);
  return 1;
  }
  return 1;
}

CMD:unfreeze(playerid, params[])
{
  if(PlayerInfo[playerid][pAdmin] >= 1)
  {
  new string[128], VBName[MAX_PLAYER_NAME], VBName1[MAX_PLAYER_NAME], giveplayerid;
  GetPlayerName(playerid, VBName, MAX_PLAYER_NAME);
  GetPlayerName(giveplayerid, VBName1, MAX_PLAYER_NAME);
  if(sscanf(params, "d", giveplayerid)) return SendClientMessage(playerid, COLOR_PURPLE, "USAGE: /unfreeze [playerid]");
  TogglePlayerControllable(giveplayerid, 1);
  format(string, sizeof(string),"Administrator %s Has Unfrozen %s", VBName, VBName1);
  SendStaffMessage(COLOR_DRED, string);
  return 1;
  }
  return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch( dialogid )
    {
        case DIALOG_REGISTER:
        {
            if (!response) return Kick(playerid);
            if(response)
            {
                if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COLOR_WHITE"Register Below",""COLOR_RED"Wrong Password!\n"COLOR_WHITE"Enter Password To Play!","Register","Quit");
                new INI:File = INI_Open(UserPath(playerid));
                INI_SetTag(File,"data");
                INI_WriteInt(File,"Password",udb_hash(inputtext));
                INI_WriteInt(File,"Cash",0);
                INI_WriteInt(File,"Admin",0);
                INI_WriteInt(File,"Kills",0);
                INI_WriteInt(File,"Deaths",0);
                INI_Close(File);

                SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
                SpawnPlayer(playerid);
                ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COLOR_WHITE"Success!",""COLOR_GREEN"Your Account Is Now In Our Database! Thanks For Registering","Ok","");
            }
        }

        case DIALOG_LOGIN:
        {
            if ( !response ) return Kick ( playerid );
            if( response )
            {
                if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
                {
                    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                    GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
                    ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COLOR_WHITE"Success!",""COLOR_GREEN"You have successfully logged in!","Ok","");
                }
                else
                {
                    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COLOR_WHITE"Login",""COLOR_RED"You have entered an incorrect password.\n"COLOR_WHITE"Type your password below to login.","Login","Quit");
                }
                return 1;
            }
        }
    }
	if(dialogid == teleports)
	{
		if(listitem == 0)
  		{
			SetPlayerPos(playerid, 1485.9170,-1730.4979,13.0973);
			SendClientMessage(playerid, COLOR_PURPLE,"You've Teleported To Los Santos");
			return 1;
		}
		if(listitem == 1)
		{
			SetPlayerPos(playerid,  -1417.0,-295.8,14.1);
			SendClientMessage(playerid, COLOR_PURPLE,"You've Teleported To San Fierro");
			return 1;
		}
		if(listitem == 2)
		{
			SetPlayerPos(playerid, 1699.2,1435.1, 10.7);
			SendClientMessage(playerid, COLOR_PURPLE,"You've Teleported To Las Venturas");
			return 1;
		}
	}
    return 1;
}
Reply


Messages In This Thread
Newbie in need of help - by zero4000 - 10.11.2012, 06:20
Re: Newbie in need of help - by Plovix - 10.11.2012, 06:50
Re: Newbie in need of help - by Mmartin - 10.11.2012, 08:20
Re: Newbie in need of help - by zero4000 - 10.11.2012, 10:41
Re: Newbie in need of help - by Konstantinos - 10.11.2012, 10:50
Re: Newbie in need of help - by zero4000 - 10.11.2012, 10:55
Re: Newbie in need of help - by Konstantinos - 10.11.2012, 10:57
Re: Newbie in need of help - by zero4000 - 10.11.2012, 11:15
Re: Newbie in need of help - by zero4000 - 10.11.2012, 12:39

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