Is this even possible?
#9

Well, let me put it this way. On scripts which are in beta, still testing stuff. It would be very user-friendly if someone found a bug, the coder would fix it, update it. And there would be no interruption to the game itself, no restart. I am actually turning my commands, and a few stuff that can be edited without a restart. An in-game/outside of the script command creator which stores the CMD name, what it does, permissions, etc.. into a file. Well, you can't get too far with that because creating a variable or a timer wouldn't work, would it.. unless you specify every single function, for example "if(hasloop)for(new i=beginning_val;i<end_val;i++)"Well, that is a incrementing loop, another variable would have to be created to specify that we need a decrementing loop.

In conclusion, coding something like this would save much more time. It would save servers a lot of players too. Because when you restart, most of the moron pathetic noobs leave, they never understand what it feels like when shit ain't working.
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Messages In This Thread
Is this even possible? - by Dr.Einstein - 09.11.2012, 23:44
Re: Is this even possible? - by EliteDrive - 10.11.2012, 01:04
Re: Is this even possible? - by Joe Staff - 10.11.2012, 02:09
Re: Is this even possible? - by Tamer - 10.11.2012, 04:10
Re: Is this even possible? - by Redirect Left - 10.11.2012, 04:24
Re: Is this even possible? - by linuxthefish - 10.11.2012, 05:09
Re: Is this even possible? - by sleejay - 10.11.2012, 05:14
Re: Is this even possible? - by Epic_Mickey - 10.11.2012, 05:39
Re: Is this even possible? - by Dr.Einstein - 10.11.2012, 08:16

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