09.11.2012, 19:49
I have a little suggestion.
My idea is implementing a function to the plugin "LoadMTAMap(Filename, MaxObjects, worldid, interiorid, ...)" to automatically load .map files created with MTA.
MaxObjects could be used to limit the amount of objects loaded.
It could return a Map ID to use this:
UnloadMTAMap(ID);
Well, it's possible to script it in PAWN but I think it would be handy. Furthermore new scripters can use MTA files easily without converting etc.
Maybe it's even faster in C but I can't say that.
My idea is implementing a function to the plugin "LoadMTAMap(Filename, MaxObjects, worldid, interiorid, ...)" to automatically load .map files created with MTA.
MaxObjects could be used to limit the amount of objects loaded.
It could return a Map ID to use this:
UnloadMTAMap(ID);
Well, it's possible to script it in PAWN but I think it would be handy. Furthermore new scripters can use MTA files easily without converting etc.
Maybe it's even faster in C but I can't say that.