07.11.2012, 14:55
(
Last edited by Neonman; 15/12/2012 at 09:04 AM.
)
This map is a mix. It's best to use for TDM.
I have found some maps from the other people who have released already Bayside maps on this forum, and I just mixed them to one and changed some things to make it better.
Credits:
2 guys (don't remember the names) for making the parts of this map, I have just added all their objects to one map and changed some things & made my own parts, fixed the bugs.
Pictures:
http://imgur.com/JI4o7,BU8O2,7Puwj,Z...vg,nptEa,kQM7V
Info:
2 People already released some parts of this map (on samp forums), as I said,I have put the both maps in one and made a mix, also added my own parts and changed some things to make the map better. And, sorry for low quality.
Code:
I have found some maps from the other people who have released already Bayside maps on this forum, and I just mixed them to one and changed some things to make it better.
Credits:
2 guys (don't remember the names) for making the parts of this map, I have just added all their objects to one map and changed some things & made my own parts, fixed the bugs.
Pictures:
http://imgur.com/JI4o7,BU8O2,7Puwj,Z...vg,nptEa,kQM7V
Info:
2 People already released some parts of this map (on samp forums), as I said,I have put the both maps in one and made a mix, also added my own parts and changed some things to make the map better. And, sorry for low quality.
Code:
Code:
RemoveBuildingForPlayer(playerid, 1297, -2423.0469, 2332.1719, 7.3750, 0.25); RemoveBuildingForPlayer(playerid, 1297, -2245.1172, 2298.7578, 7.3047, 0.25); RemoveBuildingForPlayer(playerid, 1223, -2260.5078, 2398.3672, 4.1016, 0.25); RemoveBuildingForPlayer(playerid, 1223, -2286.2266, 2425.2891, 3.9375, 0.25); RemoveBuildingForPlayer(playerid, 4511, -2687.0000, 2058.2031, 59.7344, 0.25);