06.11.2012, 14:18
new vehicle[playerid]
then set the coordinates where the car should spawn
vehicle[playerid] = CreateVehicle(vehicleid,coordinates);
after then
PutPlayerIntoVehicle(vehicle[playerid]);
and destroy your sellable car
that should do it
then set the coordinates where the car should spawn
vehicle[playerid] = CreateVehicle(vehicleid,coordinates);
after then
PutPlayerIntoVehicle(vehicle[playerid]);
and destroy your sellable car
that should do it