06.11.2012, 13:51
Thats all it saves and load the Var if you dont know how to create a account search for some filterscripts.
for each kill means:
onplayerdeath(killerid,playerid)
SetPVarInt(killerid,"Mostkills",+1);
or
SetPVarInt(killerid,"Mostkills",++);
at disconnecting you can make a save player stock
so it saves the Var till he reconnects
for each kill means:
onplayerdeath(killerid,playerid)
SetPVarInt(killerid,"Mostkills",+1);
or
SetPVarInt(killerid,"Mostkills",++);
at disconnecting you can make a save player stock
so it saves the Var till he reconnects