04.11.2012, 04:12
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys == 64)
{
new weapons[13][2];
for (new i = 0; i < 13; i++)
{
GetPlayerWeaponData(playerid,i,weapons[i][0],weapons[i][1]);
GivePlayerWeapon(playerid,weapons[i][0],weapons[i][1]);
}
}
return 1;
}
He ayudado a. dame rep