02.11.2012, 14:22
Honestly, this is ridiculously easy.
Using ZCMD:
Using ZCMD:
pawn Код:
CMD:veh(playerid, params[])
{
new Float:x, Float:y, Float:z, Float:a, vehid = strval(params); // Creates the variables, creates vehid which is formatted to be the id typed after /veh
GetPlayerPos(playerid, x, y, z); // Gets the player's position, formats it into the variables.
GetPlayerFacingAngle(playerid, a); // His facing angle, formats it into its variable.
CreateVehicle(vehid, x+3, y+3, z+3, a, -1, -1, 120); // Finally, spawning the vehicle. I added +3 so that it doesn't spawn directly under the player or anything.
return 1;
}