02.11.2012, 09:32
Quote:
How to detect when a Player jumps off from a Z+50 Point and hits on the ground?
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If two vehicles lose health at the same time and are very close to each other, you can say with some certainty that they collided.
Either detect the 'falling over' animation of the player, or use OnPlayerTakeDamage (NOTE: OnPlayerGiveDamage doesn't work with vehicle collisions for some reason).