02.11.2012, 00:39
Something like
foreach(Player, i)
{
new Float: x, Float: y, Float: z;
GetPlayerPos(playerid, x, y, z); // Getting the pos of the person who did /baitcar, you should place this out of the loop though
SetPlayerCheckpoint(i, x, y, z, 3.0);
}
foreach(Player, i)
{
new Float: x, Float: y, Float: z;
GetPlayerPos(playerid, x, y, z); // Getting the pos of the person who did /baitcar, you should place this out of the loop though
SetPlayerCheckpoint(i, x, y, z, 3.0);
}