onplayerspawn sees the first thing in the callback, and skips the rest -_-
#3

Shouldn't you be setting the player world variable to one of these?
pawn Код:
new DriftWorldID = 1;
new StuntWorldID = 2;
instaid of the other variables you are using. What I see is that you are setting the player variable to a non-existing value.
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onplayerspawn sees the first thing in the callback, and skips the rest -_- - by niels44 - 01.11.2012, 19:38
Re: onplayerspawn sees the first thing in the callback, and skips the rest -_- - by niels44 - 01.11.2012, 19:58
Re: onplayerspawn sees the first thing in the callback, and skips the rest -_- - by FUNExtreme - 01.11.2012, 20:06
Re: onplayerspawn sees the first thing in the callback, and skips the rest -_- - by niels44 - 01.11.2012, 20:16

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