InterpolateCameraPos
#2

This happens when the player "body" isn't close enough to the point you are watching with your camera.
You have to put the ped closer to the position that is being viewed, depending on the distance of the interpolated traject this can still give problems which you will have to fix by teleporting the ped closer to the camera occasionally.

That's the easiest I can explain it.
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InterpolateCameraPos - by Alex.Cone - 01.11.2012, 19:37
Re: InterpolateCameraPos - by FUNExtreme - 01.11.2012, 20:01

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