How do I detect when a player is paused?
#9

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Originally Posted by ******
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OnPlayerUpdate isn't called for spectators either.
Interesting, that's one thing I didn't know!

EDIT: what would the best method be? A loop through all of the players, gathering their positions every few minutes and if they are the same after the next loop, then assume they're AFK, or using SetTimerEx and checking every few minutes and doing the same as above?
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Messages In This Thread
How do I detect when a player is paused? - by 2KY - 01.11.2012, 16:08
Re: How do I detect when a player is paused? - by newbienoob - 01.11.2012, 16:09
Re: How do I detect when a player is paused? - by 2KY - 01.11.2012, 16:13
Re: How do I detect when a player is paused? - by newbienoob - 01.11.2012, 16:17
Re: How do I detect when a player is paused? - by 2KY - 01.11.2012, 16:20
Re: How do I detect when a player is paused? - by Jarnu - 01.11.2012, 16:21
Re: How do I detect when a player is paused? - by jamesmercer1947 - 01.11.2012, 16:27
Re: How do I detect when a player is paused? - by ryansheilds - 01.11.2012, 16:37
Re: How do I detect when a player is paused? - by 2KY - 01.11.2012, 19:49
Re: How do I detect when a player is paused? - by [FAT]Klabauter[LST] - 03.11.2012, 02:57
Re: How do I detect when a player is paused? - by cessil - 03.11.2012, 05:53

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