31.10.2012, 11:04
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid,playerid,reason);
SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
GivePlayerMoney(killerid, 2500);
//playercash = GetPlayerMoney(playerid);
//if (playercash > 0) {
//GivePlayerMoney(killerid, playercash);
//ResetPlayerMoney(playerid);
return 1;
}

