30.10.2012, 16:41
Top of your script
then in the code where the player spawns
pawn Код:
new Float:RandomSpawns[][] =
{
{ x , y , z , angle },
{ x , y , z , angle },
{ x , y , z , angle },
{ x , y , z , angle },
{ x , y , z , angle },
{ x , y , z , angle }
};
pawn Код:
new Random = random(sizeof(RandomSpawns));
SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);