Little help with onplayerconnect
#10

Ok.Change your code to
pawn Код:
public OnPlayerConnect(playerid)
{

    ShowPlayerDialog(playerid, 5, DIALOG_STYLE_LIST, "Rules", "Don't use any hack\nPlease dont spam in the chat\n Are you agree with the rules", "Yes", "No");  
    return 1;
}
Then in your OnDialogResponse
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == 5)
    {
        if(response) {
        new string[MAX_PLAYER_NAME];
    ResetStats(playerid);
    //police
    BigEar[playerid] = 0;
    OnDuty[playerid] = 0;
    JailPrice[playerid] = 0;
    HelpEnabled[playerid] = true;
    //=======================
    Enabled[playerid]=0;
    Pers[playerid]=0;
    //MAP ICONS
    SetPlayerMapIcon(playerid, 0, 2495.6240,-1669.8031,13.3359, 19, -1);
    if(!dini_Exists(string))
    {
        gPlayerAccount[playerid] = 0;
         new regstring[256];
        new regname[64];
        SendClientMessage(playerid, COLOR_YELLOW, "Ти нямаш акаунт. Моля, регистрирай твоя акаунт.");
        GetPlayerName(playerid,regname,sizeof(regname));
        format(regstring,sizeof(regstring),"{FFFFFF}[ B-U-L-G-A-R-I-A-N ]{80FF00}[ S-E-R-V-E-R]{FF0000}[0.3]\n{80FF00}Моля регистрирай твоя акаунт преди да се логнеш");
        ShowPlayerDialog(playerid,12345,DIALOG_STYLE_PASSWORD,"Регистрация:",regstring,"Регистрирай","Излез");
        return 1;
    }
    else
    {
        gPlayerAccount[playerid] = 1;
        new loginstring[256];
        new loginname[64];
        SendClientMessage(playerid, COLOR_YELLOW, "SERVER: Това име е регистрирано.");
        SendClientMessage(playerid, COLOR_WHITE, "HINT: Ти може да се логнеш като си въведеш паролата");
        GetPlayerName(playerid,loginname,sizeof(loginname));
        format(loginstring,sizeof(loginstring),"{FFFFFF}server{80FF00}server{FF0000}[0.3]\n{80FF00}Името е регистрирано. Моля, въведи твоята парола");
        ShowPlayerDialog(playerid,12346,DIALOG_STYLE_PASSWORD,"Влизане:",loginstring,"Влез","Излез");
        return 1;
    }
        else
        {
            SendClientMessage(playerid, COLOR_RED, "You MUST agree to the server rules to play here.");
            Kick(playerid);
        }
}
        return 1;
    }
 
    return 0; // You MUST return 0 here! Just like OnPlayerCommandText.
}
Reply


Messages In This Thread
Little help with onplayerconnect - by boyan96 - 30.10.2012, 15:33
Re: Little help with onplayerconnect - by Eric - 30.10.2012, 15:56
Re: Little help with onplayerconnect - by [HK]Ryder[AN] - 30.10.2012, 16:01
Re: Little help with onplayerconnect - by boyan96 - 30.10.2012, 16:02
Re: Little help with onplayerconnect - by Eric - 30.10.2012, 16:04
Re: Little help with onplayerconnect - by niels44 - 30.10.2012, 16:05
Re: Little help with onplayerconnect - by [HK]Ryder[AN] - 30.10.2012, 16:05
Re: Little help with onplayerconnect - by boyan96 - 30.10.2012, 16:16
Re: Little help with onplayerconnect - by HyDrAtIc - 30.10.2012, 16:20
Re: Little help with onplayerconnect - by [HK]Ryder[AN] - 30.10.2012, 16:26

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