Anti Fake Kill - Please Help Me!
#8

Well distance wouldn't be good if the cheater got close, but it would be good for when they're not, there is a max distance the sniper rifle can do damage. just experiement with the distance using pointtopoint(x,y,x2,y2); to get the exact measurement. Checking if the killer actually owns the weapon is a good way, but also make sure to check if the player has ammo for it (weapon hangs around even if player has 0 ammo). Also make sure to excuse the killer if the player uses /kill /suicide. Also make sure when doing weapon check to clear collision as a weapon (case player jumps off a building)
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Anti Fake Kill - Please Help Me! - by -Davee- - 23.01.2009, 19:51
Re: Anti Fake Kill - Please Help Me! - by Mikep - 23.01.2009, 19:55
Re: Anti Fake Kill - Please Help Me! - by -Davee- - 23.01.2009, 20:13
Re: Anti Fake Kill - Please Help Me! - by Mikep - 23.01.2009, 20:14
Re: Anti Fake Kill - Please Help Me! - by Mikep - 23.01.2009, 21:18
Re: Anti Fake Kill - Please Help Me! - by -Davee- - 23.01.2009, 22:43
Re: Anti Fake Kill - Please Help Me! - by Lazarus - 24.01.2009, 03:21
Re: Anti Fake Kill - Please Help Me! - by Joe Staff - 24.01.2009, 04:15
Re: Anti Fake Kill - Please Help Me! - by Mikep - 24.01.2009, 04:17
Re: Anti Fake Kill - Please Help Me! - by -Davee- - 24.01.2009, 08:48

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