26.10.2012, 08:31
pawn Код:
if(GetPlayerSkin(playerid) > 279 && GetPlayerSkin(playerid) < 289)
{
if(IsPlayerAttachedObjectSlotUsed(playerid,1)) RemovePlayerAttachedObject(playerid,1);
// ?? junto com a outra funзao???
SetPlayerAttachedObject(playerid, 1, 18637, 4, 0.3, 0, 0, 0, 170, 270, 1, 1, 1);
SetPlayerAttachedObject(playerid, 2,18641, 5, 0.1, 0.02, -0.05, 0, 0, 0, 1, 1, 1);
}
else
{
SendClientMessage(playerid, 0x33AA33AA, "Equipamento colocado.");
}