24.10.2012, 16:44
hmm i see, but ******, you say that i can use new string[128] 3 times? for the player who got killed, the player who killed him, AND the allmessage to tell everyone he got killed?
so like:
so you say this works? this sends still the same messages to the players?
and which should i do?
or
??
also:
http://forum.sa-mp.com/showpost.php?...15&postcount=6
anyone knows wuts the problem there?
i posted it earlier on other topic, but noone seems to respond to there, cuz its not in first page anymore i think
so like:
pawn Код:
format(string, sizeof(string), "ADMIN_EXPLODE: {FF0000}%s {00FF00}has been Exploded by an Admin, Reason: {FF0000}%s", tname, reason);
SendClientMessageToAll(COLOR_GREEN, string);
format(string, sizeof(string), "you have Exploded {FF0000}%s, {00FF00}Reason: {FF0000}%s", tname, reason);
SendClientMessage(playerid, COLOR_GREEN, string);
format(string, sizeof(string), "You have been Exploded by an Admin, Reason: {FF0000}%s", reason);
SendClientMessage(targetid, COLOR_GREEN, string);
and which should i do?
pawn Код:
reason[128];
pawn Код:
if(sscanf(params, "us[128]", targetid, reason))
also:
http://forum.sa-mp.com/showpost.php?...15&postcount=6
anyone knows wuts the problem there?
i posted it earlier on other topic, but noone seems to respond to there, cuz its not in first page anymore i think