24.10.2012, 12:29
www.convertfss.com
Upload your map, convert it to CreateObject, copy(LMB > Copy) the output to your ongamemodeinit that's inside your gamemode which is a .pwn file.
Then restart your server.
Done.
Upload your map, convert it to CreateObject, copy(LMB > Copy) the output to your ongamemodeinit that's inside your gamemode which is a .pwn file.
Then restart your server.
Done.