24.10.2012, 12:07
suggestion:
make the interval variable global, and add a command to set the interval - sometimes the runtimes are jittery, maybe you never/rarely get a result by comparing interval<1 ?
also add some debug, as gametextforall maybe...
make the interval variable global, and add a command to set the interval - sometimes the runtimes are jittery, maybe you never/rarely get a result by comparing interval<1 ?
also add some debug, as gametextforall maybe...