Open dialog once walked over pickup
#4

Quote:
Originally Posted by Adil
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pawn Код:
new scasepickup;

scasepickup = CreatePickup(1210.....);

OnPlayerPickupPickup(playerid, pickupid)
{
    if(pickupid == scasepickup)
    {
        ShowPlayerDialog(playerid, MAIN, DIALOG_STYLE_LIST, "{FFFF00}Weapon Store","{F0F0F0}Weapons\n{00FFFF}Else", "Ok", "Close");
        return 1;
    }
}
Thanks, good answer. It didn't exactly compile correctly, 1 warning appears. Saying "PickupPickup is never used"
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Messages In This Thread
Open dialog once walked over pickup - by Eminem 2ka9 - 23.10.2012, 21:41
Re: Open dialog once walked over pickup - by HyDrAtIc - 23.10.2012, 21:42
Re: Open dialog once walked over pickup - by Adil - 23.10.2012, 21:49
Re: Open dialog once walked over pickup - by Eminem 2ka9 - 23.10.2012, 22:04
Re: Open dialog once walked over pickup - by Dizzle - 23.10.2012, 22:08
Re: Open dialog once walked over pickup - by Eminem 2ka9 - 23.10.2012, 22:13
Re: Open dialog once walked over pickup - by Eminem 2ka9 - 23.10.2012, 22:17
Re: Open dialog once walked over pickup - by ThePhenix - 23.10.2012, 22:34

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