Woodcutter job
#5

Create the trees yourself ( map them ) attach them to a variable new Trees[Your_Amount_Of_Trees];

Trees[0] = CreateObject(...);

IsPlayerInRangeOfPoint(...);

DestroyObject(Trees[0]);

I hope that gives you an idea
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Messages In This Thread
Woodcutter job - by Larry123 - 22.10.2012, 22:45
Re: Woodcutter job - by ThePhenix - 22.10.2012, 22:47
Re: Woodcutter job - by SuperViper - 22.10.2012, 22:50
Re: Woodcutter job - by Larry123 - 22.10.2012, 22:54
AW: Woodcutter job - by Johndaonee - 22.10.2012, 23:50
Re: Woodcutter job - by ThePhenix - 23.10.2012, 00:04
Re: Woodcutter job - by JaKe Elite - 23.10.2012, 03:34
Re: Woodcutter job - by Larry123 - 23.10.2012, 11:56
Re: Woodcutter job - by Larry123 - 23.10.2012, 14:08

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