22.10.2012, 17:20
Quote:
if(!PlayerInfo[playerid][pLoggedIn] && !IsPlayerNPC(playerid))
that is saying if PlayerInfo[playerid][pLoggedIn] == 0, to continue, else if that equals 1, it will not do anything under those brackets (where it's supposed to change the skin), change if(!PlayerInfo[playerid][pLoggedIn] && !IsPlayerNPC(playerid)) to if(PlayerInfo[playerid][pLoggedIn] && !IsPlayerNPC(playerid)) |