22.10.2012, 15:07
like this?
did it in a hurry, but i hope it looks better. not tested.
oh, the array for the coordinates have to be defined somewhere else, like OnGame/FilterscriptInit:
done.
Код:
forward CreateTrees( ); public CreateTrees( ) { for(new t=0;t<MAX_TREES;t++) { treeExists[t]=1; treeObj[t]=CreateObject(691, treePos[t][0], treePos[t][1], treePos[t][2],3.14,0.00,0.16); } return 1; }
oh, the array for the coordinates have to be defined somewhere else, like OnGame/FilterscriptInit:
Код:
treePos [ 0 ] [ 0 ] = 661.91, treePos [ 0 ] [ 1 ] = 1289.53, treePos [ 0 ] [ 2 ] = 10.71; treePos [ 1 ] [ 0 ] = 640.08, treePos [ 1 ] [ 1 ] = 1289.37, treePos [ 1 ] [ 2 ] = 10.71; treePos [ 2 ] [ 0 ] = 685.15, treePos [ 2 ] [ 1 ] = 1257.14, treePos [ 3 ] [ 2 ] = 10.71; treePos [ 3 ] [ 0 ] = 695.25, treePos [ 3 ] [ 1 ] = 1231.59, treePos [ 3 ] [ 2 ] = 10.14; treePos [ 4 ] [ 0 ] = 661.87, treePos [ 4 ] [ 1 ] = 1190.05, treePos [ 4 ] [ 2 ] = 10.71; treePos [ 5 ] [ 0 ] = 639.62, treePos [ 5 ] [ 1 ] = 1190.14, treePos [ 5 ] [ 2 ] = 9.93; treePos [ 6 ] [ 0 ] = 571.27, treePos [ 6 ] [ 1 ] = 1256.64, treePos [ 6 ] [ 2 ] = 10.71; treePos [ 7 ] [ 0 ] = 554.25, treePos [ 7 ] [ 1 ] = 1242.15, treePos [ 7 ] [ 2 ] = 10.71;