21.10.2012, 01:25
That would level the player up that died.
OnPlayerDeath -
playerid: The person who died.
killerid: The person who killed playerid.
reason: The way they died, weapon ID, explosion, et cetera.
OnPlayerDeath -
playerid: The person who died.
killerid: The person who killed playerid.
reason: The way they died, weapon ID, explosion, et cetera.