Data structures in Pawn
#1

If you want to save some data that is related to something (for example a vehicle) there are 2 ways to do it:

1)

Code:
new VehicleCreated[MAX_VEHICLES];
new VehicleID[MAX_VEHICLES];
new VehicleModel[MAX_VEHICLES];
new Float:VehiclePos[MAX_VEHICLES][4];
new VehicleColor[MAX_VEHICLES][2];
new VehicleInterior[MAX_VEHICLES];
new VehicleWorld[MAX_VEHICLES];
new VehicleOwner[MAX_VEHICLES][MAX_PLAYER_NAME];
new VehicleNumberPlate[MAX_VEHICLES][16];
new VehicleValue[MAX_VEHICLES];
new VehicleLock[MAX_VEHICLES];
new VehicleMods[MAX_VEHICLES][14];
new VehiclePaintjob[MAX_VEHICLES] = {255, ...};
Usage:

Code:
VehicleModel[vehicleid] = 450;
2)

Code:
enum eVehicle
{
	vCreated,
	vID,
	vModel,
	Float:vPos[4],
	vColor[2],
	vInterior,
	vWorld,
	vOwner[MAX_PLAYER_NAME],
	vNumberPlate[16],
	vValue,
	vLock,
	vMods[14],
	vPaintjob
}
new Vehicle[MAX_VEHICLES][eVehicle];
Usage:

Code:
Vehicle[vehicleid][vModel] = 450;

Question: Which one do you use and WHY?


(Question: Which one is better and WHY?)
Reply


Messages In This Thread
Data structures in Pawn - by MadeMan - 19.10.2012, 18:14
Re: Data structures in Pawn - by MadeMan - 19.10.2012, 18:36
Re: Data structures in Pawn - by lorizz - 19.10.2012, 21:15
Re: Data structures in Pawn - by Steven82 - 20.10.2012, 07:34
Re: Data structures in Pawn - by playbox12 - 20.10.2012, 10:09
Re: Data structures in Pawn - by MadeMan - 20.10.2012, 10:20
Re: Data structures in Pawn - by SuperViper - 20.10.2012, 15:00
Re: Data structures in Pawn - by MadeMan - 03.11.2012, 17:39
Re: Data structures in Pawn - by Finn - 03.11.2012, 17:54
Re: Data structures in Pawn - by MadeMan - 03.11.2012, 18:39
Re: Data structures in Pawn - by Michael@Belgium - 03.11.2012, 19:04
Re: Data structures in Pawn - by Finn - 03.11.2012, 19:32
Re: Data structures in Pawn - by Niko_boy - 04.11.2012, 05:01
Re: Data structures in Pawn - by [ABK]Antonio - 04.11.2012, 05:32
Re: Data structures in Pawn - by MadeMan - 04.11.2012, 08:41
Re: Data structures in Pawn - by Y_Less - 04.11.2012, 09:02
Re: Data structures in Pawn - by MadeMan - 04.11.2012, 11:24

Forum Jump:


Users browsing this thread: 1 Guest(s)