18.10.2012, 09:33
Quote:
hello
open notepad and add this code there Код:
/********************************** * * * @Author: ZeeX * * @Version: 0.3.1 * * @Released: 31/10/2009 * * * **********************************/ #if defined _zcmd_included #endinput #endif #define _zcmd_included #define MAX_FUNC_NAME (32) #define COMMAND:%1(%2) \ forward cmd_%1(%2); \ public cmd_%1(%2) #define CMD:%1(%2) \ COMMAND:%1(%2) #define command(%1,%2,%3) \ COMMAND:%1(%2, %3) #define cmd(%1,%2,%3) \ COMMAND:%1(%2, %3) #if !defined isnull #define isnull(%1) \ ((!(%1[0])) || (((%1[0]) == '\1') && (!(%1[1])))) #endif forward OnPlayerCommandReceived(playerid, cmdtext[]); forward OnPlayerCommandPerformed(playerid, cmdtext[], success); static bool:zcmd_g_HasOPCS = false, bool:zcmd_g_HasOPCE = false; #if defined FILTERSCRIPT public OnFilterScriptInit() { zcmd_g_HasOPCS = funcidx("OnPlayerCommandReceived") != -1; zcmd_g_HasOPCE = funcidx("OnPlayerCommandPerformed") != -1; return CallLocalFunction("zcmd_OnFilterScriptInit", ""); } #if defined _ALS_OnFilterScriptInit #undef OnFilterScriptInit #else #define _ALS_OnFilterScriptInit #endif #define OnFilterScriptInit zcmd_OnFilterScriptInit forward zcmd_OnFilterScriptInit(); #else /*not a filterscript*/ public OnGameModeInit() { zcmd_g_HasOPCS = funcidx("OnPlayerCommandReceived") != -1; zcmd_g_HasOPCE = funcidx("OnPlayerCommandPerformed") != -1; if (funcidx("zcmd_OnGameModeInit") != -1) { return CallLocalFunction("zcmd_OnGameModeInit", ""); } return 1; } #if defined _ALS_OnGameModeInit #undef OnGameModeInit #else #define _ALS_OnGameModeInit #endif #define OnGameModeInit zcmd_OnGameModeInit forward zcmd_OnGameModeInit(); #endif /*if defined FILTERSCRIPT*/ public OnPlayerCommandText(playerid, cmdtext[]) { if (zcmd_g_HasOPCS && !CallLocalFunction("OnPlayerCommandReceived", "is", playerid, cmdtext)) { return 1; } new pos, funcname[MAX_FUNC_NAME]; while (cmdtext[++pos] > ' ') { funcname[pos-1] = tolower(cmdtext[pos]); } format(funcname, sizeof(funcname), "cmd_%s", funcname); while (cmdtext[pos] == ' ') pos++; if (!cmdtext[pos]) { if (zcmd_g_HasOPCE) { return CallLocalFunction("OnPlayerCommandPerformed", "isi", playerid, cmdtext, CallLocalFunction(funcname, "is", playerid, "\1")); } return CallLocalFunction(funcname, "is", playerid, "\1"); } if (zcmd_g_HasOPCE) { return CallLocalFunction("OnPlayerCommandPerformed", "isi", playerid, cmdtext, CallLocalFunction(funcname, "is", playerid, cmdtext[pos])); } return CallLocalFunction(funcname, "is", playerid, cmdtext[pos]); } #if defined _ALS_OnPlayerCommandText #undef OnPlayerCommandText #else #define _ALS_OnPlayerCommandText #endif #define OnPlayerCommandText zcmd_OnPlayerCommandText forward zcmd_OnPlayerCommandText(playerid, cmdtext[]); and keep it in your includes which is inside your pawno in your server files *the codes belong to the owner and i am using it here only for helping purpose |