/sendto help?
#6

Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
     if(strcmp(cmdtext, "/sendto", true))
     {
if(!IsPlayerAdmin(playerid))return SendClientMessage(playerid, 0xFF0000AA, "You need to be RCON for use this command");
new player1;
new player2;
new str[128];
new p1[MAX_PLAYER_NAME];
new p2[MAX_PLAYER_NAME];
new pd[MAX_PLAYER_NAME];
if(sscanf(params, "uu", player1, player2))return SendClientMessage(playerid, 0xFF0000AA, "Usage: /sendto [p1][p2]");
if(player1 == INVALID_PLAYER_ID)return SendClientMessage(playerid, 0xFF0000AA, "Error: player not connected");
if(player2 == INVALID_PLAYER_ID)return SendClientMessage(playerid, 0xFF0000AA, "Error: player not connected");
GetPlayerName(playerid, pd, MAX_PLAYER_NAME);
GetPlayerName(player1, p1, MAX_PLAYER_NAME);
GetPlayerName(player2, p2, MAX_PLAYER_NAME);
new Float:x;
new Float:y;
new Float:z;
GetPlayerPos(player1, x, y, z);
SetPlayerPos(player2, x+1, y+1, z);
format(str, sizeof(str),"Admin %s has teleported you to %s", pd, p2);
SendClientMessage(player1, 0x00FF00AA, str);
format(str, sizeof(str),"Admin %s teleported %s to you", pd, p1);
SendClientMessage(player2, 0x00FF00AA, str);
format(str, sizeof(str), "You teleported %s to %s", p1, p2);
SendClientMessage(playerid, 0x00FF00AA, str);
return 1;
}
Reply


Messages In This Thread
/sendto help? - by Shannkz - 15.10.2012, 18:39
Re: /sendto help? - by RedJohn - 15.10.2012, 18:48
Re: /sendto help? - by gtakillerIV - 15.10.2012, 18:50
Re: /sendto help? - by lorizz - 15.10.2012, 18:50
Re: /sendto help? - by Shannkz - 15.10.2012, 19:05
Re: /sendto help? - by lorizz - 15.10.2012, 19:10

Forum Jump:


Users browsing this thread: 1 Guest(s)